Project Elemental
Project Elemental is a short puzzle game about the Elemental trying to leave the abandoned lab that they awaken inside. there are 8 levels to get through, with 3 ability's that will help you escape (Electricity, Ice, and Fire)
This game was made for a school project
Controls (Keyboard & Mouse)
[Left Arrow] - Move Left
[Right Arrow] - Move Right
[Up Arrow] - Jump
[X] - Swing Sword
[Z] - Swap Element
[R] - Restart Level
Also has controller support
Created By:
Cameron Allaby (me)
Michael Leavitt
Tye Shaw
Programming and Level Design: Cameron Allaby
Assets and Sound Effects: Michael Leavitt
Enviornmental Assets: Tye Shaw
Hooded Protagonist Asset by: Penzilla
Wasteland Asset by: MrMeek
All Songs Written by: Michael Leavitt
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | WildWorkshop207 |
Genre | Puzzle, Platformer |
Made with | Godot, Krita |
Tags | 2D, Godot, Indie, Pixel Art, Puzzle-Platformer, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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Please don't use left-click for attack when there's no aiming involved. Everyone seems to be doing this now for some reason, and it's a terrible UX. The mouse only makes sense to use when cursor positioning is involved (including aiming weapons, etc). Using it only because it has a button on it is... inappropriate. I wish I knew what's driving this recent trend so I could cut it off at the source.
There are several traditional keyboard keys that work perfectly fine and make a game more portable to laptops that may not have a mouse connected and can have terrible experiences with trying to use trackpads simultaneously with keyboard.
Thanks, I will change the inputs so they don't require a mouse.